GBA | Breath of Fire | Capcom | It's Ryu, but on a tinier screen! |
SNES | Breath of Fire | Capcom | Capcom's take on the traditional JRPG with a lot of dragons |
Switch | Breath of Fire (NSO) | Capcom | See SNES |
Wii U | Breath of Fire (VC) | Capcom | See SNES |
PS2 | Breath of Fire: Dragon Quarter | Capcom | Heavily criticized for requiring multiple playthroughs |
SNES | Breath of Fire II | Capcom | Direct sequel to BoF I |
GBA | Breath of Fire II | Capcom | More polished than the SNES version, but gives up graphically in the process |
Switch | Breath of Fire II (NSO) | Capcom | See SNES |
Wii U | Breath of Fire II (VC) | Capcom | See SNES |
PSX | Breath of Fire III | Capcom | More Ryu, but with more dragon forms! Intoduces the Master System and Faerie Town features |
PSP | Breath of Fire III (DL only) | Capcom | Slightly enhanced port of the original, with improved music and some minor tweaks to graphics and gameplay |
Vita | Breath of Fire III (DL only) | Capcom | See PSP |
PSX | Breath of Fire IV | Capcom | Even more Ryu, pretty sprites, and a new combo system |
Vita | Breath of Fire IV (PSone Classics) | Capcom | See PSX |
PSP | Breath of Fire IV (PSone Classics) | Capcom | See PSX |
PS3 | Breath of Fire IV (PSone Classics) | Capcom | See PSX |
Xbox 360 | Dead Rising | Capcom | Smashing hordes of zombies in a chaotic mall with a leveling system, unforgiving game timer, survivors to rescue, and pictures to take |
Xbox One | Dead Rising (DL only) | Capcom | See PS4 |
PS4 | Dead Rising (DL only) | Capcom | See 360, but with more save slots and graphical upgrades |
Xbox Series | Dead Rising (DL only) | Capcom | See PS4 |
Wii | Dead Rising: Chop Till You Drop | Tose/Capcom | Replaces the game-spanning countdown clock with timed missions, no free-roaming the mall between missions, and over-the-shoulder gunplay |
NES | Destiny of an Emperor | Capcom | Romance of the Three Kingdoms-themed, auto-battle system |
Xbox 360 | Dragon's Dogma | Capcom | Western-styled ARPG with monster grappling, a customizable avatar, and additional customizable helper |
PS3 | Dragon's Dogma | Capcom | Open-world ARPG with some grappling elements and lots of customizability |
PS3 | Dragon's Dogma: Dark Arisen | Capcom | Spoiler alert: All roads lead to Gran Soren! Enhanced/remastered version of the original with additional content |
Xbox One | Dragon's Dogma: Dark Arisen | Capcom | See PS3 |
Xbox 360 | Dragon's Dogma: Dark Arisen | Capcom | An enhanced and expanded version of the original, with a new dungeon and lots of player feedback incorporated |
Switch | Dragon's Dogma: Dark Arisen | Capcom | See 360 |
PS4 | Dragon's Dogma: Dark Arisen | Capcom | See 360 |
GBA | Mega Man Battle Network | Capcom | Tactical real-time combat, learning skills from enemies, and memeable spritework |
Wii U | Mega Man Battle Network (VC) | Capcom | See GBA |
GBA | Mega Man Battle Network 2 | Capcom | More or less the same as the first, but a bit more customizable, and no auto-healing after every battle |
Wii U | Mega Man Battle Network 2 (VC) | Capcom | See GBA |
GBA | Mega Man Battle Network 3: Blue/White | Capcom | More customizable than its predecessors, each version has different chips available |
Wii U | Mega Man Battle Network 3: Blue/White (VC) | Capcom | See GBA |
GBA | Mega Man Battle Network 4: Blue Moon/Red Sun | Capcom | Now emotions must be controlled during battle, and fusion (like traditional MM) is available |
Wii U | Mega Man Battle Network 4: Blue Moon/Red Sun (VC) | Capcom | See GBA |
DS | Mega Man Battle Network 5: Double Team DS | Capcom | Has content from both versions of MMBN 5 as well as additional content |
GBA | Mega Man Battle Network 5: Team Colonel/Team Protoman | Capcom | You've seen it before, but now there are powerful Dark Chips! |
Wii U | Mega Man Battle Network 5: Team Colonel/Team Protoman (VC) | Capcom | See GBA |
GBA | Mega Man Battle Network 6: Cybeast Falzar/Cybeast Gregar | Capcom | Final game in the series, a bit more limitations on chip arrangement, stronger fusions |
Wii U | Mega Man Battle Network 6: Cybeast Falzar/Cybeast Gregar (VC) | Capcom | See GBA |
DS | Mega Man Star Force 2: Zerker X Ninja/Zerker X Saurian | Capcom | See above, but with a few more transformations |
DS | Mega Man Star Force 3: Black Ace/Red Joker | Capcom | See above, with version-specific transformations, more customizable commands, and the ability to become Mega Man at any time |
DS | Mega Man Star Force: Dragon/Leo/Pegasus | Capcom | Separate from but plays in a similar manner to the MMBN series, except with a vertical grid and more limited dodging |
PS2 | Mega Man X: Command Mission | Capcom | It's Mega Man X, but it's also turn-based? Now I've seen everything! |
GameCube | Mega Man X Command Mission | Capcom | An unexpectedly turn-based RPG developed by a lot of the Breath of Fire team |
GB+GBC | Metal Walker | Capcom | Pokemon + robots + billiards = Metal Walker |
PS2 | Monster Hunter | Capcom | These monsters aren't gonna hunt themselves! Origin of the popular series |
Wii U | Monster Hunter 3 Ultimate | Capcom/Eighting | Similar to Monster Hunter Portable 3rd, but adds in underwater combat and has local multiplayer |
3DS | Monster Hunter 3 Ultimate | Capcom/Eighting | An expanded version of Monster Hunter Tri (Wii), improving weapons and armor; was the first game to incorporate the Circle Pad Pro accessory |
3DS | Monster Hunter 4 Ultimate | Capcom/Eighting | Gets rid of underwater combat, adds the ability to scale both walls and monsters, adds Exploration Missions and new weapon types |
PSP | Monster Hunter: Freedom | Capcom | An enhanced/expanded handheld port of the first Monster Hunter game |
PSP | Monster Hunter: Freedom 2 | Capcom | An enhanced/expanded handheld port of the second Monster Hunter game (which was previously Japan-only) |
PS4 | Monster Hunter: World | Capcom | See XBO |
Xbox One | Monster Hunter: World | Capcom | Does away with the zones of previous entries in favor of a connecting, evolving, and reactive ecosystem with more monsters to slay and scavenge! |
PSP | Monster Hunter Freedom Unite | Capcom | A further enhanced verion of Freedom 2, with more monsters, missions, pieces of equipment, and the addition of Felyne fighters to provide assistance |
3DS | Monster Hunter Generations | Capcom | New features include upgrading armor using scavenged materials, mutated monster forms, different attack stypes for each weapon, and special moves to charge during hunting |
Switch | Monster Hunter Generations Ultimate | Capcom | Adds new monsters, new hunting styles, changes the control scheme (for obvious reasons), and spiffs up the graphics from the original |
JP PSP | Monster Hunter Portable 3rd | Capcom | Takes elements from Freedom Unite and Tri but is its own game, now multiple Felynes can assist in combat |
Switch | Monster Hunter Rise | Capcom | Monster hunting, now with doggo pals and many more combat options; iterates on ideas from both World and previous games |
3DS | Monster Hunter Stories | Capcom/Marvelous | A far more traditional turn-based RPG than other entries, with strong monster collecting and raising elements |
Switch | Monster Hunter Stories 2: Wings of Ruin | Capcom | Same fun monster hatching and turn-based training gameplay loop as its predecessor, improved battle mechanics and lots of open areas to explore |
Wii | Monster Hunter Tri | Capcom | Adds an underwater ecosystem to the tried-and-true monster-slaying formula |
GBA | Onimusha Tactics | Capcom | Technically an SRPG side story to the main series, but has a similar plot |
JP DS | Rockman.EXE: Operate Shooting Star | Capcom | A port of Mega Man Battle Network with some additional Star Force content thrown in |
JP GBA | Rockman EXE 4.5: Real Operation | Capcom | Not part of the MMBN story, gives you the ability to control multiple Navis |
JP FC | Sweet Home | Capcom | Without this, Resident Evil doesn't exist; a horror turn-based game with character permadeath |
JP FC | Tenchi o Kurau II: Shokatsu Koumei Den | Capcom | Plays just like the first, just never localized |
NES | Willow | Capcom | Yes, based off the 80's movie with Warwick Davis and Val Kilmer. Solid ARPG gameplay! |