Wii | Baroque | Sting | Third-person randomized dungeon crawler, eating flesh and hearts restores health and vitality! |
PS2 | Baroque | Sting | Morbid, dark rogue-like |
Wii | Dokapon Kingdom | Sting | No gameplay changes as compared to PS2, but better graphics and easier multiplayer |
PS2 | Dokapon Kingdom | Sting | Board game/JRPG hybrid, extremely cute |
Dreamcast | Evolution 2: Far Off Promise | Sting | More of the same, but some random maps |
Neo Geo Pocket | Evolution: Eternal Dungeons (PAL/JP only) | Sting | A port of Evolution with a major natural graphical change, an altered translation, and more limited exploration |
Dreamcast | Evolution: The World of Sacred Device | Sting | Standard JRPG with dunegon-crawling |
GameCube | Evolution Worlds | Sting | Ports of Evolution 1 and 2, but the former is heavily trimmed down |
PSP | Generation of Chaos: Pandora's Reflection (DL only) | Sting/Idea Factory | Smaller in battle scale than the previous games, this one is a more one-on-one RTSRPG in terms of unit battling |
Vita | Generation of Chaos: Pandora's Reflection (DL only) | Sting/Idea Factory | See PSP |
PSP | Gungnir | Sting | Episode IX of the Dept. Heaven series, multiple endings, SRPG combat with a time system where points build up that can be used for attack strengthening or turn manipulation |
Vita | Gungnir (DL only) | Sting | See PSP |
PSP | Hexyz Force | Sting | Turn-based battle system, multiple protagonists/storylines, items and equipment cannot be bought; rather, they must be created using points earned in combat |
Vita | Hyperdevotion Noire: Goddess Black Heart | Compile Heart/Idea Factory/Sting | SRPG Neptunia spinoff with a bunch of fun status effects, units can pair up to confer special abilities |
PSP | Knights in the Nightmare | Sting | Very similar to DS version save for resolution and a smoother control scheme |
DS | Knights in the Nightmare | Sting | Fourth episode of the Dept. Heaven game series; SRPG/bullet hell hybrid that should be played to be believed |
PSP | Riviera: The Promised Land | Sting | Adds full voice acting, more CG images, and more events to the GBA version of the game |
GBA | Riviera: The Promised Land | Sting | First in the Dept. Heaven series, with nonconventional dungeon exploration and item-based battles |
PS3 | Tears to Tiara II: Heir of the Overlord | Aquaplus/Sting | Sequel to a JP-only visual novel; plays more or less like a visual novel with occasional SRPG skirmishes thrown in |
JP SFC | Treasure Hunter G | Sting | Another forgotten Square-published game, action point-based SRPG |
PS4 | Utawarerumono: Prelude to the Fallen | Aquaplus/Sting | See Vita |
Vita | Utawarerumono: Prelude to the Fallen (DL only) | Aquaplus/Sting | A remake of the previously JP-only first game in the series; an SRPG/visual novel hybrid with an emphasis on chaining together attacks with proper timing |
PSP | Yggdra Union: We'll Never Fight Alone | Sting | Adds new characters, redrawn sprites, increased unit capacity, more story sequences, and tweaks skills found in the original |
GBA | Yggdra Union: We'll Never Fight Alone | Sting | Second Dept. Heaven game, an SRPG with card-based movement and skills as well as some real-time elements |